You will work in teams to identify a problem you care about,
You will develop a business idea,
You will rapid prototype your solution and
You will pitch it for feedback to the other teams and mentors.
This Hack-A-Thon aims to teach young people aged between 15-25 years old the basics of social enterprise and start-up businesses. Participants will learn about concepts such as business modelling, pitching and product/service design whilst creating their own.
A joint Initiative between the Darwin Innovation Hub and Department of Trade, Business and Innovation.